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-rw-r--r--src/video_core/renderer_vulkan/present/util.cpp636
1 files changed, 636 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/present/util.cpp b/src/video_core/renderer_vulkan/present/util.cpp
new file mode 100644
index 000000000..6ee16595d
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/util.cpp
@@ -0,0 +1,636 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/assert.h"
+#include "common/polyfill_ranges.h"
+#include "video_core/renderer_vulkan/present/util.h"
+
+namespace Vulkan {
+
+vk::Buffer CreateWrappedBuffer(MemoryAllocator& allocator, VkDeviceSize size, MemoryUsage usage) {
+ const VkBufferCreateInfo dst_buffer_info{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = size,
+ .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ };
+ return allocator.CreateBuffer(dst_buffer_info, usage);
+}
+
+vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, VkFormat format) {
+ const VkImageCreateInfo image_ci{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = format,
+ .extent = {.width = dimensions.width, .height = dimensions.height, .depth = 1},
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT |
+ VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ };
+ return allocator.CreateImage(image_ci);
+}
+
+void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout,
+ VkImageLayout source_layout) {
+ constexpr VkFlags flags{VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT};
+ const VkImageMemoryBarrier barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = flags,
+ .dstAccessMask = flags,
+ .oldLayout = source_layout,
+ .newLayout = target_layout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, barrier);
+}
+
+void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler,
+ vk::Image& image, VkExtent2D dimensions, VkFormat format,
+ std::span<const u8> initial_contents) {
+ const VkBufferCreateInfo upload_ci = {
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = initial_contents.size_bytes(),
+ .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ };
+ auto upload_buffer = allocator.CreateBuffer(upload_ci, MemoryUsage::Upload);
+ std::ranges::copy(initial_contents, upload_buffer.Mapped().begin());
+ upload_buffer.Flush();
+
+ const std::array<VkBufferImageCopy, 1> regions{{{
+ .bufferOffset = 0,
+ .bufferRowLength = dimensions.width,
+ .bufferImageHeight = dimensions.height,
+ .imageSubresource{.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1},
+ .imageOffset{},
+ .imageExtent{.width = dimensions.width, .height = dimensions.height, .depth = 1},
+ }}};
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([&](vk::CommandBuffer cmdbuf) {
+ TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ VK_IMAGE_LAYOUT_UNDEFINED);
+ cmdbuf.CopyBufferToImage(*upload_buffer, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ regions);
+ TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_GENERAL,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
+ });
+ scheduler.Finish();
+}
+
+void DownloadColorImage(vk::CommandBuffer& cmdbuf, VkImage image, VkBuffer buffer,
+ VkExtent3D extent) {
+ const VkImageMemoryBarrier read_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ const VkImageMemoryBarrier image_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ static constexpr VkMemoryBarrier memory_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+ const VkBufferImageCopy copy{
+ .bufferOffset = 0,
+ .bufferRowLength = 0,
+ .bufferImageHeight = 0,
+ .imageSubresource{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ .imageOffset{.x = 0, .y = 0, .z = 0},
+ .imageExtent{extent},
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
+ read_barrier);
+ cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, copy);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0,
+ memory_write_barrier, nullptr, image_write_barrier);
+}
+
+vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format) {
+ return device.GetLogical().CreateImageView(VkImageViewCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = *image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = format,
+ .components{},
+ .subresourceRange{.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1},
+ });
+}
+
+vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format,
+ VkImageLayout initial_layout) {
+ const VkAttachmentDescription attachment{
+ .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
+ .format = format,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .loadOp = initial_layout == VK_IMAGE_LAYOUT_UNDEFINED ? VK_ATTACHMENT_LOAD_OP_DONT_CARE
+ : VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = initial_layout,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+
+ constexpr VkAttachmentReference color_attachment_ref{
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+
+ const VkSubpassDescription subpass_description{
+ .flags = 0,
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .pInputAttachments = nullptr,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &color_attachment_ref,
+ .pResolveAttachments = nullptr,
+ .pDepthStencilAttachment = nullptr,
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = nullptr,
+ };
+
+ constexpr VkSubpassDependency dependency{
+ .srcSubpass = VK_SUBPASS_EXTERNAL,
+ .dstSubpass = 0,
+ .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
+ .dependencyFlags = 0,
+ };
+
+ return device.GetLogical().CreateRenderPass(VkRenderPassCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .attachmentCount = 1,
+ .pAttachments = &attachment,
+ .subpassCount = 1,
+ .pSubpasses = &subpass_description,
+ .dependencyCount = 1,
+ .pDependencies = &dependency,
+ });
+}
+
+vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass,
+ vk::ImageView& dest_image, VkExtent2D extent) {
+ return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .renderPass = *render_pass,
+ .attachmentCount = 1,
+ .pAttachments = dest_image.address(),
+ .width = extent.width,
+ .height = extent.height,
+ .layers = 1,
+ });
+}
+
+vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter) {
+ return device.GetLogical().CreateSampler(VkSamplerCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .magFilter = filter,
+ .minFilter = filter,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+ .mipLodBias = 0.0f,
+ .anisotropyEnable = VK_FALSE,
+ .maxAnisotropy = 0.0f,
+ .compareEnable = VK_FALSE,
+ .compareOp = VK_COMPARE_OP_NEVER,
+ .minLod = 0.0f,
+ .maxLod = 0.0f,
+ .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
+ .unnormalizedCoordinates = VK_FALSE,
+ });
+}
+
+vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const u32> code) {
+ return device.GetLogical().CreateShaderModule(VkShaderModuleCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .codeSize = code.size_bytes(),
+ .pCode = code.data(),
+ });
+}
+
+vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, size_t max_descriptors,
+ size_t max_sets,
+ std::initializer_list<VkDescriptorType> types) {
+ std::vector<VkDescriptorPoolSize> pool_sizes(types.size());
+ for (u32 i = 0; i < types.size(); i++) {
+ pool_sizes[i] = VkDescriptorPoolSize{
+ .type = std::data(types)[i],
+ .descriptorCount = static_cast<u32>(max_descriptors),
+ };
+ }
+
+ return device.GetLogical().CreateDescriptorPool(VkDescriptorPoolCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .maxSets = static_cast<u32>(max_sets),
+ .poolSizeCount = static_cast<u32>(pool_sizes.size()),
+ .pPoolSizes = pool_sizes.data(),
+ });
+}
+
+vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(
+ const Device& device, std::initializer_list<VkDescriptorType> types) {
+ std::vector<VkDescriptorSetLayoutBinding> bindings(types.size());
+ for (size_t i = 0; i < types.size(); i++) {
+ bindings[i] = {
+ .binding = static_cast<u32>(i),
+ .descriptorType = std::data(types)[i],
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = nullptr,
+ };
+ }
+
+ return device.GetLogical().CreateDescriptorSetLayout(VkDescriptorSetLayoutCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = static_cast<u32>(bindings.size()),
+ .pBindings = bindings.data(),
+ });
+}
+
+vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool,
+ vk::Span<VkDescriptorSetLayout> layouts) {
+ return pool.Allocate(VkDescriptorSetAllocateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .descriptorPool = *pool,
+ .descriptorSetCount = layouts.size(),
+ .pSetLayouts = layouts.data(),
+ });
+}
+
+vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device,
+ vk::DescriptorSetLayout& layout) {
+ return device.GetLogical().CreatePipelineLayout(VkPipelineLayoutCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = layout.address(),
+ .pushConstantRangeCount = 0,
+ .pPushConstantRanges = nullptr,
+ });
+}
+
+vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass,
+ vk::PipelineLayout& layout,
+ std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders,
+ bool enable_blending) {
+ const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = *std::get<0>(shaders),
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = *std::get<1>(shaders),
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ }};
+
+ constexpr VkPipelineVertexInputStateCreateInfo vertex_input_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .vertexBindingDescriptionCount = 0,
+ .pVertexBindingDescriptions = nullptr,
+ .vertexAttributeDescriptionCount = 0,
+ .pVertexAttributeDescriptions = nullptr,
+ };
+
+ constexpr VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = VK_FALSE,
+ };
+
+ constexpr VkPipelineViewportStateCreateInfo viewport_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .viewportCount = 1,
+ .pViewports = nullptr,
+ .scissorCount = 1,
+ .pScissors = nullptr,
+ };
+
+ constexpr VkPipelineRasterizationStateCreateInfo rasterization_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .depthClampEnable = VK_FALSE,
+ .rasterizerDiscardEnable = VK_FALSE,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_CLOCKWISE,
+ .depthBiasEnable = VK_FALSE,
+ .depthBiasConstantFactor = 0.0f,
+ .depthBiasClamp = 0.0f,
+ .depthBiasSlopeFactor = 0.0f,
+ .lineWidth = 1.0f,
+ };
+
+ constexpr VkPipelineMultisampleStateCreateInfo multisampling_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
+ .sampleShadingEnable = VK_FALSE,
+ .minSampleShading = 0.0f,
+ .pSampleMask = nullptr,
+ .alphaToCoverageEnable = VK_FALSE,
+ .alphaToOneEnable = VK_FALSE,
+ };
+
+ constexpr VkPipelineColorBlendAttachmentState color_blend_attachment_disabled{
+ .blendEnable = VK_FALSE,
+ .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .colorBlendOp = VK_BLEND_OP_ADD,
+ .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .alphaBlendOp = VK_BLEND_OP_ADD,
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+ };
+
+ constexpr VkPipelineColorBlendAttachmentState color_blend_attachment_enabled{
+ .blendEnable = VK_TRUE,
+ .srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA,
+ .dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
+ .colorBlendOp = VK_BLEND_OP_ADD,
+ .srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
+ .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .alphaBlendOp = VK_BLEND_OP_ADD,
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+ };
+
+ const VkPipelineColorBlendStateCreateInfo color_blend_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .logicOpEnable = VK_FALSE,
+ .logicOp = VK_LOGIC_OP_COPY,
+ .attachmentCount = 1,
+ .pAttachments =
+ enable_blending ? &color_blend_attachment_enabled : &color_blend_attachment_disabled,
+ .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
+ };
+
+ constexpr std::array dynamic_states{
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ };
+
+ const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
+ .pDynamicStates = dynamic_states.data(),
+ };
+
+ return device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(shader_stages.size()),
+ .pStages = shader_stages.data(),
+ .pVertexInputState = &vertex_input_ci,
+ .pInputAssemblyState = &input_assembly_ci,
+ .pTessellationState = nullptr,
+ .pViewportState = &viewport_state_ci,
+ .pRasterizationState = &rasterization_ci,
+ .pMultisampleState = &multisampling_ci,
+ .pDepthStencilState = nullptr,
+ .pColorBlendState = &color_blend_ci,
+ .pDynamicState = &dynamic_state_ci,
+ .layout = *layout,
+ .renderPass = *renderpass,
+ .subpass = 0,
+ .basePipelineHandle = 0,
+ .basePipelineIndex = 0,
+ });
+}
+
+VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>& images,
+ VkSampler sampler, VkImageView view,
+ VkDescriptorSet set, u32 binding) {
+ ASSERT(images.capacity() > images.size());
+ auto& image_info = images.emplace_back(VkDescriptorImageInfo{
+ .sampler = sampler,
+ .imageView = view,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ });
+
+ return VkWriteDescriptorSet{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = set,
+ .dstBinding = binding,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ };
+}
+
+vk::Sampler CreateBilinearSampler(const Device& device) {
+ const VkSamplerCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .magFilter = VK_FILTER_LINEAR,
+ .minFilter = VK_FILTER_LINEAR,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .mipLodBias = 0.0f,
+ .anisotropyEnable = VK_FALSE,
+ .maxAnisotropy = 0.0f,
+ .compareEnable = VK_FALSE,
+ .compareOp = VK_COMPARE_OP_NEVER,
+ .minLod = 0.0f,
+ .maxLod = 0.0f,
+ .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
+ .unnormalizedCoordinates = VK_FALSE,
+ };
+
+ return device.GetLogical().CreateSampler(ci);
+}
+
+vk::Sampler CreateNearestNeighborSampler(const Device& device) {
+ const VkSamplerCreateInfo ci_nn{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .magFilter = VK_FILTER_NEAREST,
+ .minFilter = VK_FILTER_NEAREST,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .mipLodBias = 0.0f,
+ .anisotropyEnable = VK_FALSE,
+ .maxAnisotropy = 0.0f,
+ .compareEnable = VK_FALSE,
+ .compareOp = VK_COMPARE_OP_NEVER,
+ .minLod = 0.0f,
+ .maxLod = 0.0f,
+ .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
+ .unnormalizedCoordinates = VK_FALSE,
+ };
+
+ return device.GetLogical().CreateSampler(ci_nn);
+}
+
+void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image) {
+ static constexpr std::array<VkImageSubresourceRange, 1> subresources{{{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ }}};
+ TransitionImageLayout(cmdbuf, image, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_UNDEFINED);
+ cmdbuf.ClearColorImage(image, VK_IMAGE_LAYOUT_GENERAL, {}, subresources);
+}
+
+void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer,
+ VkExtent2D extent) {
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = render_pass,
+ .framebuffer = framebuffer,
+ .renderArea{
+ .offset{},
+ .extent = extent,
+ },
+ .clearValueCount = 0,
+ .pClearValues = nullptr,
+ };
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(extent.width),
+ .height = static_cast<float>(extent.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ const VkRect2D scissor{
+ .offset = {0, 0},
+ .extent = extent,
+ };
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+}
+
+} // namespace Vulkan